The How & Why of UI
One of the several ways a game can present valuable information to it’s players is through the use of a user interface (UI). In this session, Greg Giles will teach attendees the ins and outs of developing interfaces with the UI systems of the popular Unity game engine. Instructor: Greg Giles Cost:$40 for non-members$24 for Bronze Members$20 for Silver Members$10 for Gold MembersTickets available at http://buffalogamespace.bigcartel.com/product/the-how-why-of-ui Want to attend the entire series? Get the Season Pass and save! Visit http://buffalogamespace.bigcartel.com/product/bgs-spring-2018-workshop-series-season-pass to grab yours today.